grey room

technology used

Unreal Engine Logo

Unreal Engine

Autodesk Maya Logo

Autodesk Maya

Substance Painter Logo

Substance Painter

Photoshop Logo

Adobe Photoshop

Final Presentation

This project aimed to create a photo-realistic living space using the Unreal Engine. For the final presentation of the space, I created meshes and materials except for the wall paintings, which were sourced from free stock image sites. I also lit the space and set up post processing.

Reference Image

Grey Room Reference

I used this image as the reference for my scene. I chose it for the diverse materials and clean presentation. I had a very tight deadline for creation, about ten days, so I wanted to focus on just a few objects and nailing those instead of overwhelming myself with numerous lower-quality assets.